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Results for » Unity - Manual: Unity User Manual (2019.1)

Use the Unity Editor to create 2D and 3D games, apps and experiences. Download the Editor at The Unity User Manual helps you learn how to use the Unity Editor and its associated services. You can read it from start to finish, or use it as a reference.

Actived: Friday May 17, 2019 » Unity - Manual: Unity Hub -

Add components to existing installations of the Editor. When you download a version of the Editor through Unity Hub, you can find and add additional components (such as specific platform support, Visual Studio, offline docs and Standard Assets) either during initial install or at a later date.

Actived: Friday May 17, 2019 » Unity Getting Started - PlayFab Documentation

Unity Getting Started; Did you find this helpful? Unity Getting Started. This guide will help you make your first PlayFab API call in the Unity3d engine. OS: This guide is written for Windows 10, however it should also work fine with a Mac. Download Unity. If you don't have unity installed, then you will need to install it and create a project.

Actived: Saturday May 11, 2019 » Unity3D quickstart - PlayFab | Microsoft Docs

This guide will help you make your first PlayFab API call in the Unity3d engine. OS. This guide is written for Windows 10, however it should also work fine with a Mac. Requirements. Before continuing, make sure you have completed Getting started for developers, which ensures you have a PlayFab account, and are familiar with the PlayFab Game ...

Actived: Sunday May 12, 2019 » Authenticate Using Facebook Login and Unity | Firebase

Docs Guides ... This new account is stored as part of your Firebase project, and can be used to identify a user across every app in your project, regardless of how the user signs in. In your apps, you can get the user's basic profile information from the Firebase.Auth.FirebaseUser object:

Actived: Tuesday May 14, 2019 » Add Firebase to your Unity project | Firebase

Sign into Firebase using your Google account. If you don't have a Unity project already, you can download one of our quickstart samples if you just want to try out a Firebase product. Step 2: Create a Firebase project. Before you can add Firebase to your Unity project, you need to create a Firebase project to connect to your Unity project.

Actived: Monday May 13, 2019 » Examples - Unity SDK - Facebook for Developers

Facebook Login. Use FB.LogInWithReadPermissions to prompt the user to login with Facebook, requesting the public_profile and email permissions. In the callback, check FB.IsLoggedIn to see if the login succeeded and if so, print information about the logged in session from the current AccessToken.

Actived: Monday May 13, 2019 » Unity 2019.1 beta is now available – Unity Blog

2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor and improvements to both your potential iteration speed when developing for Android and your workflows in general. Read on to get more details on what’s ...

Actived: Thursday Jan 31, 2019 » Unity – transform.Translate vs rigidbody.MovePosition ...

If relativeTo is left out or set to Space.Self the movement is applied relative to the transform’s local axes. (the x, y and z axes shown when selecting the object inside the Scene View.) If relativeTo is Space.World the movement is applied relative to the world coordinate system.

Actived: Friday May 10, 2019